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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FScreenPassTextureViewportParame-
| Name | zzNextMemberIdUVViewportBilinearMin |
| Type | struct |
| Header File | /Engine/Source/Runtime/Renderer/Public/ScreenPass.h |
| Include Path | #include "ScreenPass.h" |
Syntax
struct zzNextMemberIdUVViewportBilinearMin
Enums
Public
| Name | Remarks |
|---|---|
| zzNextMemberIdUVViewportBilinearMin |