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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FSceneUniformBuffer > API/Runtime/Renderer/FSceneUniformBuffer/Get
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/SceneUniformBuffer.h |
| Include | #include "SceneUniformBuffer.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/SceneUniformBuffer.cpp |
const void * Get
(
const FMemberId MemberId,
const int32 ExpectedValueSize
) const
Remarks
Retrieve a field in the parameter struct. If the field has not been set, this will return null;