Navigation
API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FSceneUniformBuffer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/SceneUniformBuffer.h |
| Include | #include "SceneUniformBuffer.h" |
Syntax
struct FDebugMemberInfo
Variables
| Type | Name | Description | |
|---|---|---|---|
| const void * | Data | ||
| FString | Name | ||
| FString | ShaderType |