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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FRayTracingShaderBindingData > API/Runtime/Renderer/FRayTracingShaderBindingData/__ctor
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/RayTracingMeshDrawCommands.h |
| Include | #include "RayTracingMeshDrawCommands.h" |
FRayTracingShaderBindingData
(
const FRayTracingMeshCommand * InRayTracingMeshCommand,
uint32 InInstanceIndex,
bool bInHidden
)