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API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/RayTracingMeshDrawCommands.h |
| Include | #include "RayTracingMeshDrawCommands.h" |
Syntax
struct FRayTracingCachedMeshCommandFlags
Variables
| Type | Name | Description | |
|---|---|---|---|
| union FRayTracingCachedMeshCommandFlags | |||
| bool: 1 | bAllSegmentsCastShadow | ||
| bool: 1 | bAllSegmentsDecal | ||
| bool: 1 | bAllSegmentsOpaque | ||
| bool: 1 | bAllSegmentsReverseCulling | ||
| bool: 1 | bAllSegmentsTranslucent | ||
| bool: 1 | bAnySegmentsCastShadow | ||
| bool: 1 | bAnySegmentsDecal | ||
| bool: 1 | bIsSky | ||
| bool: 1 | bTwoSided | ||
| uint64 | CachedMeshCommandHash | ||
| uint32 | Data | ||
| uint8 | InstanceMask |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator!=
(
const FRayTracingCachedMeshCommandFlags& Other |
||
| bool | operator==
(
const FRayTracingCachedMeshCommandFlags& Other |