Navigation
API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FPrimitiveSceneInfo > API/Runtime/Renderer/FPrimitiveSceneInfo/UpdateIndirectLightingCacheBuffe-
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h |
| Include | #include "PrimitiveSceneInfo.h" |
void UpdateIndirectLightingCacheBuffer
(
FRHICommandListBase & RHICmdList,
const class FIndirectLightingCache * LightingCache,
const class FIndirectLightingCacheAllocation * LightingAllocation,
FVector VolumetricLightmapLookupPosition,
uint32 SceneFrameNumber,
class FVolumetricLightmapSceneData * VolumetricLightmapSceneData
)