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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FPrimitiveSceneInfo > API/Runtime/Renderer/FPrimitiveSceneInfo/UpdateIndirectLightingCacheBuffe-
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h |
| Include | #include "PrimitiveSceneInfo.h" |
void UpdateIndirectLightingCacheBuffer
&40;
FRHICommandListBase & RHICmdList,
const class FIndirectLightingCache &42; LightingCache,
const class FIndirectLightingCacheAllocation &42; LightingAllocation,
FVector VolumetricLightmapLookupPosition,
uint32 SceneFrameNumber,
class FVolumetricLightmapSceneData &42; VolumetricLightmapSceneData
&41;