Navigation
API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FPrimitiveSceneInfo
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h |
| Include | #include "PrimitiveSceneInfo.h" |
void MarkGPUStateDirty
(
EPrimitiveDirtyState PrimitiveDirtyState
)
Remarks
Marks the primitive UB as needing updated and requests a GPU scene update