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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FPrimitiveSceneInfo
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h |
| Include | #include "PrimitiveSceneInfo.h" |
void MarkGPUStateDirty
&40;
EPrimitiveDirtyState PrimitiveDirtyState
&41;
Remarks
Marks the primitive UB as needing updated and requests a GPU scene update