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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FPrimitiveSceneInfo
Syntax
TUniformBufferRef< FIndirectLightingCacheUniformParameters > IndirectLightingCacheUniformBuffer
Remarks
The uniform buffer holding precomputed lighting parameters for the indirect lighting cache allocation. WARNING : This can hold buffer valid for a single frame only, don't cache anywhere. See FPrimitiveSceneInfo::UpdateIndirectLightingCacheBuffer()