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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FPrimitiveSceneInfo
References
Module | Renderer |
Header | /Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h |
Include | #include "PrimitiveSceneInfo.h" |
Source | /Engine/Source/Runtime/Renderer/Private/PrimitiveSceneInfo.cpp |
void FlushRuntimeVirtualTexture&40;&41;
Remarks
Mark the runtime virtual textures covered by this primitive as dirty.