Navigation
API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FPrimitiveRuntimeVirtualTextureL-
LodBias is in range [-7,8] so is stored with this offset.
| Name | FPrimitiveRuntimeVirtualTextureLodInfo |
| Type | enum |
| Header File | /Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h |
| Include Path | #include "PrimitiveSceneInfo.h" |
Syntax
enum FPrimitiveRuntimeVirtualTextureLodInfo
{
LodBiasOffset = 7,
}
Values
| Name | Remarks |
|---|---|
| LodBiasOffset |