Navigation
API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FMeshPassProcessorRenderState > API/Runtime/Renderer/FMeshPassProcessorRenderState/__ctor
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include | #include "MeshPassProcessor.h" |
FMeshPassProcessorRenderState
&40;
const FMeshPassProcessorRenderState & DrawRenderState
&41;