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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FMeshPassProcessor
| Name | FMeshDrawingPolicyOverrideSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include Path | #include "MeshPassProcessor.h" |
Syntax
struct FMeshDrawingPolicyOverrideSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MeshOverrideFlags | EDrawingPolicyOverrideFlags | MeshPassProcessor.h | ||
| MeshPrimitiveType | EPrimitiveType | MeshPassProcessor.h |