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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FMeshMaterialShader > API/Runtime/Renderer/FMeshMaterialShader/GetShaderBindings
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/MeshMaterialShader.h |
| Include | #include "MeshMaterialShader.h" |
void GetShaderBindings
(
const FScene * Scene,
ERHIFeatureLevel::Type FeatureLevel,
const FPrimitiveSceneProxy * PrimitiveSceneProxy,
const FMaterialRenderProxy & MaterialRenderProxy,
const FMaterial & Material,
const FMeshPassProcessorRenderState & DrawRenderState,
const FMeshMaterialShaderElementData & ShaderElementData,
FMeshDrawSingleShaderBindings & ShaderBindings
) const