Navigation
API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FMeshDrawShaderBindings
| Type | Name | Description | |
|---|---|---|---|
| void | Initialize
(
const FMeshProcessorShaders& Shaders |
Allocates space for the bindings of all shaders. | |
| void | Initialize
(
const TShaderRef< FShader >& Shader |