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Data needed to resolve mesh draw command stats.
| Name | FMeshDrawCommandStatsData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include Path | #include "MeshPassProcessor.h" |
Syntax
struct FMeshDrawCommandStatsData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CategoryName | FName | ID used to retrieve the component data during stat collection. | MeshPassProcessor.h | |
| NumVertices | uint32 | Total number of vertices for the mesh draw command | MeshPassProcessor.h |