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API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include | #include "MeshPassProcessor.h" |
Syntax
class FMeshDrawCommandSortKey
Remarks
FVisibleMeshDrawCommand sort key.
Variables
| Type | Name | Description | |
|---|---|---|---|
| union FMeshDrawCommandSortKey | |||
| uint64: 1 | Background | ||
| FMeshDrawCommandSortKey | BasePass | ||
| uint64: 32 | Distance | ||
| FMeshDrawCommandSortKey | Generic | ||
| uint64: 15 | Masked | ||
| uint64: 16 | MeshIdInPrimitive | ||
| uint64 | PackedData | ||
| uint64: 32 | PixelShaderHash | ||
| uint64: 16 | Priority | ||
| FMeshDrawCommandSortKey | Translucent | ||
| uint64: 16 | VertexShaderHash |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| bool |
Constants
| Name | Description |
|---|---|
| Default |