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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FMaterialShader > API/Runtime/Renderer/FMaterialShader/SetParameters
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/MaterialShader.h |
| Include | #include "MaterialShader.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/ShaderBaseClasses.cpp |
void SetParameters
&40;
FRHIBatchedShaderParameters & BatchedParameters,
const FMaterialRenderProxy &42; MaterialRenderProxy,
const FMaterial & Material,
const FSceneView & View
&41;
Remarks
Sets pixel parameters that are material specific but not FMeshBatch specific.