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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FIndirectLightingCacheAllocation
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h |
| Include | #include "PrimitiveSceneInfo.h" |
void SetParameters
&40;
FIntVector InMinTexel,
int32 InAllocationTexelSize,
FVector InScale,
FVector InAdd,
FVector InMinUV,
FVector InMaxUV,
bool bInPointSample,
bool bInUnbuiltPreview
&41;