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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FHairStrandsInstancePrevResource-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId, |
HairStrandsInterface.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevPositionBuffer, |
HairStrandsInterface.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevPositionOffsetBuffer, |
HairStrandsInterface.h |
zzAppendMemberGetPrev(zzFirstMemberId, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/HairStrandsInterface.h |
| Include Path | #include "HairStrandsInterface.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId,
TArray < FShaderParametersMetadata::FMember > *
)
zzAppendMemberGetPrev(zzNextMemberIdPrevPositionBuffer, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/HairStrandsInterface.h |
| Include Path | #include "HairStrandsInterface.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevPositionBuffer,
TArray < FShaderParametersMetadata::FMember > * Members
)
zzAppendMemberGetPrev(zzNextMemberIdPrevPositionOffsetBuffer, TArray< FShaderParametersMetadata::FMember > *)
| Name | zzAppendMemberGetPrev |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/HairStrandsInterface.h |
| Include Path | #include "HairStrandsInterface.h" |
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdPrevPositionOffsetBuffer,
TArray < FShaderParametersMetadata::FMember > * Members
)