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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FHairGroupPublicData
| Name | FVertexFactoryInput |
| Type | struct |
| Header File | /Engine/Source/Runtime/Renderer/Public/HairStrandsInterface.h |
| Include Path | #include "HairStrandsInterface.h" |
Syntax
struct FVertexFactoryInput
Structs
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasLODSwitch | bool | HairStrandsInterface.h | ||
| bHasLODSwitchBindingType | bool | HairStrandsInterface.h | ||
| BindingType | EHairBindingType | HairStrandsInterface.h | ||
| Cards | FHairGroupPublicData::FVertexFactoryInput::FCards | HairStrandsInterface.h | ||
| GeometryType | EHairGeometryType | HairStrandsInterface.h | ||
| LocalToWorldTransform | FTransform | HairStrandsInterface.h | ||
| Meshes | FHairGroupPublicData::FVertexFactoryInput::FMeshes | HairStrandsInterface.h | ||
| Strands | FHairGroupPublicData::FVertexFactoryInput::FStrands | HairStrandsInterface.h |