Navigation
API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FGraphicsMinimalPipelineStateId
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include | #include "MeshPassProcessor.h" |
Syntax
static std::atomic< int32 > CurrentLocalPipelineIdTableSize;