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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FGPUSceneWriteDelegate
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| GPUSceneWriter.h | |||
| GPUSceneWriter.h | |||
FGPUSceneWriteDelegate
(
FGPUSceneWriteDelegateImpl&& GPUSceneWriteDelegateImpl |
GPUSceneWriter.h |
FGPUSceneWriteDelegate()
| Name | FGPUSceneWriteDelegate |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/GPUSceneWriter.h |
| Include Path | #include "GPUSceneWriter.h" |
FGPUSceneWriteDelegate()
FGPUSceneWriteDelegate(FGPUSceneWriteDelegate &&)
| Name | FGPUSceneWriteDelegate |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/GPUSceneWriter.h |
| Include Path | #include "GPUSceneWriter.h" |
FGPUSceneWriteDelegate
(
FGPUSceneWriteDelegate &&
)
FGPUSceneWriteDelegate(FGPUSceneWriteDelegateImpl &&)
| Name | FGPUSceneWriteDelegate |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/GPUSceneWriter.h |
| Include Path | #include "GPUSceneWriter.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/GPUScene.cpp |
FGPUSceneWriteDelegate
(
FGPUSceneWriteDelegateImpl && GPUSceneWriteDelegateImpl
)