Navigation
API > API/Runtime > API/Runtime/Renderer
Inheritance Hierarchy
- FRayTracingMeshCommandContext
- FDynamicRayTracingMeshCommandContext
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include | #include "MeshPassProcessor.h" |
Syntax
class FDynamicRayTracingMeshCommandContext : public FRayTracingMeshCommandContext
Constructors
| Type | Name | Description | |
|---|---|---|---|
FDynamicRayTracingMeshCommandContext
(
FDynamicRayTracingMeshCommandStorage& InDynamicCommandStorage, |
Overridden from FRayTracingMeshCommandContext
| Type | Name | Description | |
|---|---|---|---|
| FRayTracingMeshCommand & | AddCommand
(
const FRayTracingMeshCommand& Initializer |
||
| void | FinalizeCommand
(
FRayTracingMeshCommand& RayTracingMeshCommand |