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API > API/Runtime > API/Runtime/Renderer
| Name | FDepthBounds |
| Type | class |
| Header File | /Engine/Source/Runtime/Renderer/Public/RendererUtils.h |
| Include Path | #include "RendererUtils.h" |
Syntax
class FDepthBounds
Structs
| Name | Remarks |
|---|---|
| FDepthBoundsValues |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FDepthBoundsValues CalculateNearFarDepthExcludingSky() |
RendererUtils.h |