Navigation
API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/SystemTextures.h |
| Include | #include "SystemTextures.h" |
Syntax
struct FDefaultBuffer
Variables
| Type | Name | Description | |
|---|---|---|---|
| TRefCountPtr< FRDGPooledBuffer > | Buffer | ||
| uint32 | Hash | ||
| FDefaultBufferKey | Key |