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API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/SceneRenderTargetParameters.h |
| Include | #include "SceneRenderTargetParameters.h" |
Syntax
enum ESceneTexture
{
Color,
Depth,
SmallDepth,
Velocity,
GBufferA,
GBufferB,
GBufferC,
GBufferD,
GBufferE,
GBufferF,
SSAO,
CustomDepth,
}
Values
| Name | Description |
|---|---|
| Color | |
| Depth | |
| SmallDepth | |
| Velocity | |
| GBufferA | |
| GBufferB | |
| GBufferC | |
| GBufferD | |
| GBufferE | |
| GBufferF | |
| SSAO | |
| CustomDepth |