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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/END_SHADER_PARAMETER_STRUCT
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/HairStrandsInterface.h |
| Include | #include "HairStrandsInterface.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/DistanceFieldLightingShared.h |
CurveAttributeIndexToChunkDivAsShift CurveAttributeChunkStrideInBytes PointAttributeChunkElementCount RENDERER_API Radius TipScale LengthScale RegisteredIndex GroupCount CurveCount Flags bSingleGuide PrevPositionOffset LocalToTranslatedWorldPrimitiveTransform RENDERER_API PositionOffsetBuffer PointToCurveBuffer PointAttributeBuffer END_SHADER_PARAMETER_STRUCT()
Remarks
Internal functions, don't use outside of the MegaLights.
Instance culling resources (Raw)
Instance resources (Raw)
Instance interpolation resources (RDG)
Instance culling resources (RDG)
Intermediate struct which can be referenced by FHairStrandsInstanceParameters for getting the HairStrandsVF_ decoration in shader