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API > API/Runtime > API/Runtime/Renderer
| Name | EMobileSceneTextureSetupMode |
| Type | enum |
| Header File | /Engine/Source/Runtime/Renderer/Public/SceneRenderTargetParameters.h |
| Include Path | #include "SceneRenderTargetParameters.h" |
Syntax
enum EMobileSceneTextureSetupMode
{
None = 0,
SceneColor = 1 << 0,
SceneDepth = 1 << 1,
CustomDepth = 1 << 2,
GBufferA = 1 << 3,
GBufferB = 1 << 4,
GBufferC = 1 << 5,
GBufferD = 1 << 6,
SceneDepthAux = 1 << 7,
SceneVelocity = 1 << 8,
GBuffers = GBufferA | GBufferB | GBufferC | GBufferD | SceneDepthAux,
All = SceneColor | SceneDepth | CustomDepth | GBuffers | SceneVelocity,
}
Values
| Name | Remarks |
|---|---|
| None | |
| SceneColor | |
| SceneDepth | |
| CustomDepth | |
| GBufferA | |
| GBufferB | |
| GBufferC | |
| GBufferD | |
| SceneDepthAux | |
| SceneVelocity | |
| GBuffers | |
| All |