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API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include | #include "MeshPassProcessor.h" |
Syntax
enum EMeshPassFlags
{
None = 0,
CachedMeshCommands = 1 << 0,
MainView = 1 << 1,
}
Values
| Name | Description |
|---|---|
| None | |
| CachedMeshCommands | |
| MainView |