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API > API/Runtime > API/Runtime/Renderer
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include | #include "MeshPassProcessor.h" |
Syntax
enum EMeshDrawCommandCullingPayloadFlags
{
Default = 0U,
MinScreenSizeCull = 1U,
MaxScreenSizeCull = 2U,
NoScreenSizeCull = Default,
All = MinScreenSizeCull | MaxScreenSizeCull,
NumBits = 2U,
}
Values
| Name | Description |
|---|---|
| Default | |
| MinScreenSizeCull | |
| MaxScreenSizeCull | |
| NoScreenSizeCull | |
| All | |
| NumBits |
Remarks
Flags stored on visible mesh commands to indicate how to interpret the culling payload.