Navigation
API > API/Runtime > API/Runtime/RenderCore
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHITexture * TryGetRHI
(
FRDGTextureRef Texture |
Returns the RHI texture from an RDG texture if it exists, or null otherwise. | RenderGraphUtils.h | |
FRHIBuffer * TryGetRHI
(
FRDGBuffer* Buffer |
RenderGraphUtils.h | ||
FRHIBuffer * TryGetRHI
(
FRDGPooledBuffer* Buffer |
RenderGraphUtils.h |
TryGetRHI(FRDGTextureRef)
Description
Returns the RHI texture from an RDG texture if it exists, or null otherwise.
| Name | TryGetRHI |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h |
| Include Path | #include "RenderGraphUtils.h" |
FRHITexture * TryGetRHI
(
FRDGTextureRef Texture
)
TryGetRHI(FRDGBuffer *)
| Name | TryGetRHI |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h |
| Include Path | #include "RenderGraphUtils.h" |
FRHIBuffer * TryGetRHI
(
FRDGBuffer * Buffer
)
TryGetRHI(FRDGPooledBuffer *)
| Name | TryGetRHI |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h |
| Include Path | #include "RenderGraphUtils.h" |
FRHIBuffer * TryGetRHI
(
FRDGPooledBuffer * Buffer
)