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API > API/Runtime > API/Runtime/RenderCore
| Name | TValue< FRDGEventName > |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphEvent.h |
| Include Path | #include "RenderGraphEvent.h" |
Syntax
template<>
struct TValue< FRDGEventName >
Structs
| Name | Remarks |
|---|---|
| FConvert |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| bValidType | bool | RenderGraphEvent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| StringPointer | TCHAR const * | RenderGraphEvent.h | ||
| StringStorage | TCHAR | RenderGraphEvent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Serialize
(
UE::RHI::GPUProfiler::FMetadataSerializer& Serializer |
RenderGraphEvent.h | ||
TValue
(
FRDGEventName const& Value |
RenderGraphEvent.h |