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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/TStaticStateRHI
A resource which manages the RHI resource.
| Name | FStaticStateResource |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RHIStaticStates.h |
| Include Path | #include "RHIStaticStates.h" |
Syntax
class FStaticStateResource : public FRenderResource
Inheritance Hierarchy
- FRenderResource → TStaticStateRHI::FStaticStateResource
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStaticStateResource() |
RHIStaticStates.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FStaticStateResource() |
RHIStaticStates.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| StateRHI | RHIRefType | RHIStaticStates.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InitRHI
(
FRHICommandListBase& RHICmdList |
RHIStaticStates.h | ||
virtual void ReleaseResource() |
RHIStaticStates.h | ||
virtual void ReleaseRHI() |
RHIStaticStates.h |