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Static array of shader resource shader that is initialized to nullptr.
| Name | TShaderResourceParameterArray |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h |
| Include Path | #include "ShaderParameterMacros.h" |
Syntax
template<typename TElement, uint32 NumElements>
class TShaderResourceParameterArray : public TStaticArray< TElement, NumElements, sizeof >
Inheritance Hierarchy
- TStaticArray → TShaderResourceParameterArray
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TShaderResourceParameterArray() |
ShaderParameterMacros.h |