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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/TShaderPermutationSparseInt_TUni-
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderPermutation.h |
| Include | #include "ShaderPermutation.h" |
Syntax
static PermutationCount = TShaderPermutationSparseInt<Ts...>::PermutationCount + 1;
Remarks
Setup the dimension's number of permutation.