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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/TShaderPermutationDomain
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderPermutation.h |
| Include | #include "ShaderPermutation.h" |
Syntax
static PermutationCount = 1;
Remarks
Total number of permutation within the domain is one if no dimension at all.