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Fixed 8bytes sized pointer for shader parameters.
| Name | TAlignedShaderParameterPtr |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h |
| Include Path | #include "ShaderParameterMacros.h" |
Syntax
template<typename PtrType>
class TAlignedShaderParameterPtr
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ShaderParameterMacros.h | |||
TAlignedShaderParameterPtr
(
const PtrType& Other |
ShaderParameterMacros.h | ||
TAlignedShaderParameterPtr
(
const TAlignedShaderParameterPtr< PtrType >& Other |
ShaderParameterMacros.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| _Padding | uint32 | ShaderParameterMacros.h | ||
| Ref | PtrType | ShaderParameterMacros.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator const PtrType &() |
ShaderParameterMacros.h | ||
operator PtrType &() |
ShaderParameterMacros.h | ||
void operator=
(
const PtrType& Other |
ShaderParameterMacros.h | ||
const PtrType & operator->() |
ShaderParameterMacros.h |