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Description
Set global additional flags that are always added in GetShaderPermutationFlags(). Expected to be called once at startup.
| Name | SetAdditionalShaderPermutationFlags |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path | #include "Shader.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/Shader.cpp |
void SetAdditionalShaderPermutationFlags
(
EShaderPermutationFlags AdditionalFlags
)