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Description
Sends a message to the rendering thread to release a resource, and spins until the rendering thread has processed the message. This is called in the game thread.
| Name | ReleaseResourceAndFlush |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
| Include Path | #include "RenderResource.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp |
void ReleaseResourceAndFlush
(
FRenderResource * Resource
)