Navigation
API > API/Runtime > API/Runtime/RenderCore
Description
Returns if ForwardShading is enabled. Only valid for the current platform (otherwise call ITargetPlatform::UsesForwardShading()).
| Name | IsForwardShadingEnabled |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderUtils.h |
| Include Path | #include "RenderUtils.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderUtils.cpp |
bool IsForwardShadingEnabled
(
const FStaticShaderPlatform Platform
)