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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/IRendererModule
Description
Resets the scene texture extent history. Call this method after rendering with very large render targets. The next scene render will create them at the requested size.
| Name | ResetSceneTextureExtentHistory |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
| Include Path | #include "RendererInterface.h" |
void ResetSceneTextureExtentHistory()