Navigation
API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/IRendererModule
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
| Include | #include "RendererInterface.h" |
void PrefetchNaniteResource
&40;
const Nanite::FResources &42; Resource,
uint32 NumFramesUntilRender
&41;
Remarks
Start prefetching streaming data for Nanite resource that will soon be used for rendering. TODO: Implement callback mechanism