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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/IRendererModule
Description
Start prefetching streaming data for Nanite resource that will soon be used for rendering. TODO: Implement callback mechanism
| Name | PrefetchNaniteResource |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
| Include Path | #include "RendererInterface.h" |
void PrefetchNaniteResource
(
const Nanite::FResources * Resource,
uint32 NumFramesUntilRender
)