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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/IRendererModule
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FlushVirtualTextureCache () |
Evict all data from virtual texture caches. | RendererInterface.h | |
void FlushVirtualTextureCache
(
IAllocatedVirtualTexture* AllocatedVT, |
Evict all data from virtual texture cache for a given allocated virtual texture. | RendererInterface.h |
FlushVirtualTextureCache()
Description
Evict all data from virtual texture caches.
| Name | FlushVirtualTextureCache |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
| Include Path | #include "RendererInterface.h" |
void FlushVirtualTextureCache()
FlushVirtualTextureCache(IAllocatedVirtualTexture *, const FVector2f &, const FVector2f &)
Description
Evict all data from virtual texture cache for a given allocated virtual texture.
| Name | FlushVirtualTextureCache |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
| Include Path | #include "RendererInterface.h" |
void FlushVirtualTextureCache
(
IAllocatedVirtualTexture * AllocatedVT,
const FVector2f & InUV0,
const FVector2f & InUV1
)