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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/IRendererModule > API/Runtime/RenderCore/IRendererModule/FlushVirtualTextureCache
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
| Include | #include "RendererInterface.h" |
void FlushVirtualTextureCache
(
IAllocatedVirtualTexture * AllocatedVT,
const FVector2f & InUV0,
const FVector2f & InUV1
)
Remarks
Evict all data from virtual texture cache for a given allocated virtual texture.