Navigation
API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/IRendererModule
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
| Include | #include "RendererInterface.h" |
void DrawTileMesh
(
FCanvasRenderContext & RenderContext,
struct FMeshPassProcessorRenderState & DrawRenderState,
const FSceneView & View,
FMeshBatch & Mesh,
bool bIsHitTesting,
const class FHitProxyId & HitProxyId,
bool bUse128bitRT
)
Remarks
Draws a tile mesh element with the specified view.