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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/IRendererModule
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
| Include | #include "RendererInterface.h" |
FSceneUniformBuffer &42; CreateSinglePrimitiveSceneUniformBuffer
&40;
FRDGBuilder & GraphBuilder,
const FViewInfo & SceneView,
FMeshBatch & Mesh
&41;
Remarks
Create a Scene Uniform Buffer containing only the scene representation for a single primitive