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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/IAllocatedVirtualTexture
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/VirtualTexturing.h |
| Include | #include "VirtualTexturing.h" |
bool TryMapLockedTiles
&40;
class FVirtualTextureSystem &42; InSystem
&41; const